Senior Coordinator, Digital Learning Design, College of Design and Social Context
Have you ever thought about the talent, knowledge and skills that your students are cultivating as they progress through their studies at university? Have you ever considered that you might be able to tap into this rich resource on offer to enhance your own professional context and learning?
Recently there have been a couple of opportunities to hire students to support staff projects. For this year’s LTIF on Practical Analytics (Learning and Teaching Investment Fund) we invited a 4th year student referred to us by the teaching staff in Graphic Design to design a logo and card to distribute at events and to promote the project website. We were very pleased with the result in the DSC College, receiving great concept designs overnight that needed only minor adjustment before final printing.
Last year the College of Design and Social Context commenced an e-learning Innovation Incubator aimed at getting collaboration across schools on digital learning and teaching innovations 10 years ahead of where we are now. One group of staff were interested to learn how to design 3d objects for the Occulus Rift (OR). A couple of 4th year gaming students, recommended by their lecturers in the School of Media and Communication, were highly experienced in the skills required to develop the OR and they were able to provide some cutting edge professional development to teaching staff from across the College. We had representation from the schools of: Architecture and Design, Property Construction and Project Management and Global, Urban and Social Studies. It was a fabulous win as a cross school collaboration not just from the three schools, but by employing students from a fourth school to train the staff.
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